Discovering New Structures and Their Treasures
Alshanex's Familiars introduces several new structures that generate across your Minecraft world, each with distinct characteristics and potential finds. These structures can override normal mob spawning behavior in their vicinity.
End Laboratory
The End Laboratory is a structure that appears in the End dimension. The game attempts to place one End Laboratory within every 25x25 chunk region. Each successful placement will be at least 10 chunks away from any other End Laboratory.
Graveyard
The Graveyard is a structure found in the Overworld. One attempt is made to generate a Graveyard within every 20x20 chunk region. These structures are placed at least 5 chunks apart from each other. Within a Graveyard, the normal spawning of monsters is overridden.
Hunter Campsite
The Hunter Campsite is another structure that generates in the Overworld. The game attempts to place one Hunter Campsite within every 40x40 chunk region. When placed, these campsites are always at least 10 chunks away from any other Hunter Campsite.
Origin Island
The Origin Island is a structure that can be found in the Overworld. Within an Origin Island, the normal spawning of monsters is overridden.
The four structures and their spacing
The mod places four structures, and their placement values tell you how to hunt each one:
- Graveyard — spacing 20, separation 5, generated as underground decoration. The tightest spacing in the mod and the only one you meet by caving rather than travelling.
- End Laboratory — spacing 25, separation 10, a surface structure.
- Hunter Campsite — spacing 40, separation 10, a surface structure and the rarest of the three that use the standard grid.
- Origin Island — placed by top-layer modification rather than on a spacing grid at all, so it follows its own rules.
Reading those numbers
A separation of 5 on the graveyard means two of them can generate unusually close together, so a region with one often has more. The campsite's separation of 10 at spacing 40 means the opposite: they are both far apart and evenly spread, which makes systematic searching better than wandering.
Why they matter
The mod is 66 items against only 9 blocks, and much of the item list is not craftable on either version — on 1.20.1 the crafting grid is the *entire* mod, with rituals, shrinking, smithing and cauldron brewing all absent. Structures are therefore the main source of anything you cannot make.
Search order
Cave for graveyards first since they are both common and underground, then plan surface trips for the laboratory and the campsite.
Covers the mod’s in-game guide topics: End Laboratory Graveyard Hunter Campsite Origin Island
Alshanex's Familiars