HUD Display
feature
Overview
The HUD Display feature provides a suite of visual and functional adjustments for the debug overlay. It allows users to personalize the interface by altering font scale, adding character shadows, and changing the text color for various data points like coordinates, FPS levels, and memory usage. The feature also includes options to hide specific on-screen elements, such as the crosshair, sidebar, or bossbar, while the debug menu is active. Furthermore, it can control the automatic activation of the debug menu on game start, manage the display of performance graphs, and even disable the mod entirely to revert to the standard overlay.
Controls
- Press F3 + Q
Options
- Hide the Debug Crosshair
- Always Enable the Profiler
- Always Enable the TPS Graph
- Always Enable the Ping Graph
- Memory Color Toggle
- The number of empty lines to display
- F3 + M = BetterF3 Options
- Pending Uploads to GPU
- Client Chunk Cache
- Loaded Chunks (Server)
- Forceloaded Chunks
- Horizontal Velocity
- Underground Water Creatures
- Biome Blend Radius
- Pie Graph (Shift+F3)
- FPS / TPS (Alt+F3)
- Ping / Bandwidth (F3+3)
- Towards negative Z
- Towards positive Z
- Towards negative X
- Towards positive X
- Highest Block (Server)
In-game interface text.