Everbright Blinding Dungeon
blue_skies:everbright_blinding_dungeon
Biomes
Everbright Blinding Dungeon generates in these biomes and biome tags:
blue_skies:calming_skies blue_skies:brisk_meadow blue_skies:brightlands blue_skies:snow_covered_pinesPlacement
Everbright Blinding Dungeon: the world places one attempt in every 45×45-chunk region, at least 0 chunks apart; it shares its placement set with other structures (weight 1).
Mob spawning
This structure overrides spawning for: monster.