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Bridging Mod Wiki › Features › Bridging Mechanics

Bridging Mechanics

feature

Overview

Bridging Mechanics lets a player place blocks outward while moving, with a master switch that turns most of the feature on or off. It can be restricted to sneaking, limited to particular axes, and adjusted with a minimum distance and a delay after each bridge. Optional visual aids show a crosshair indicator, block outlines, and F3 markers for both bridging and ordinary placement, while other settings control things like torch use, replaceable blocks, snap sensitivity, and reacharound placement.

Options

  • Minimum Bridging Distance
  • Post-Bridging Delay
  • Bridging Axis While Crouching
  • Show Bridging Crosshair
  • Show Bridging Block Outline
  • Show Non-Bridging Block Outline
  • Bridging Outline Colour
  • Skip Torch Bridging
  • Bridging Snap Strength
  • Bridging Adjacency
  • Show Bridging Block Outline In F3
  • Show Non-Bridging Block Outline in F3
  • Show Bridging Block Trail In F3
  • Toggle Reacharound Placement
  • Toggled Reacharound Placement
  • ^ a.k.a. Reacharound Placement, similar to Quark
  • Tweak the major mod components
  • Change how all the indicators look
  • Miscellaneous settings
  • Minimum Horizontal Distance
  • Minimum Vertical Distance
  • Only Bridge While Crouching
  • 3 = Easier to Bridge
  • 4 = Vanilla Behaviour
  • Faces + Edges + Corners
  • Depends on 'Only Bridge When Crouching'
  • Align Bridged Slabs
  • Replace Non-Solid Blocks
  • 1.0 = Standard. Strong snapping
  • 0.0 = Old. Strict Snapping

In-game interface text.