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(Sodium) Chloride Wiki › Features › Performance Optimization

Performance Optimization

feature

Overview

The Performance Optimization feature of (Sodium) Chloride reduces the workload on your game by hiding and stopping the ticking of entities, monsters, and block entities once they pass configurable horizontal or vertical distances, which can dramatically boost performance around farms and modded machines. It also lets you cap how far entities and block entities render, simplify leaf rendering through culling, and swap chests and beds for solid, animation-free models. Additional options cover fullscreen and borderless behavior, faster language reloading, and hiding item lists until you search.

Options

  • Disable Borderless optimization
  • Max Entity Distance
  • Max Block Entity Distance
  • TexTrue Style Settings
  • Fast Language Reload
  • Hide JEI/REI/EMI until Searching
  • Search to show items
  • Void Horizon Height
  • Enable in Other dimensions
  • Enable on Overworld
  • Enable on SkyLess dimensions
  • New Moon Bright (min)
  • Full Moon Bright (max)
  • Enables the water falling particles when raining
  • Rain Drop Particles
  • Block Cracking Particles
  • Block Breaking Particles
  • Nametag on Players
  • Nametag on Entities
  • Nametag on Item Frames
  • Entities Max Distance (Horizontal)
  • Entities Max Distance (Vertical)
  • Max Monster Distance
  • Monsters Max Distance (Horizontal)
  • Monsters Max Distance (Vertical)
  • Block Entities Max Distance (Horizontal)
  • Block Entities Max Distance (Vertical)
  • Sets maximum zoom possible using mouse wheel

In-game interface text.