Melee, Ranged, and Explosive Weapons in Confluence: Otherworld
Broadswords and Shortswords
Broadswords are the warrior’s primary melee option, though every class can equip them. They deliver slower, heavier swings with greater reach. Among the notable examples:
Cactus Sword — A prickly desert weapon, useful early on for its straightforward slash.
Golden Broadsword — A ruby-enhanced blade that is distinct from the Vanilla Gold Sword, offering different combat properties.
Shortswords trade damage for speed. These fast-attacking blades have reduced damage per hit, making them ideal for quick, repeated strikes. One such weapon is jokingly described as “such a cute little dagger,” hinting at its compact size and rapid use.
Bows and Shortbows
Bows are the ranger’s signature ranged weapon, but any class can use them. They fire arrows with charged shots and offer several specialized variants:
- Fossilized Bow — This bow converts swords into fossil arrows, giving you a unique ammunition source from your melee inventory.
Demon Bow — Crafted from Demonite Bars, this bow is described as unbreakable, providing reliable durability.
Tendon Bow — Made from Crimson Bars, it is likewise indestructible, matching the Demon Bow’s resilience.- Hellfire Bow — Built from Hellstone Bars, it carries an eternal flame, likely adding fire damage to your shots.
Shortbows are the rapid-fire counterpart to standard bows. They shoot faster but deal lower damage per arrow. One item in this category is playfully noted as “not a flint drill,” clarifying that despite its appearance, it is a ranged weapon.
Boomerangs
Boomerangs offer a hybrid melee-ranged style: you throw them, and they return to you, damaging enemies along the path. Several versions exist:
- Wooden Boomerang — The foundational throwable weapon, simple and effective for early combat.
- Enchanted Boomerang — An upgraded version with an unbreakable trait, so it never wears out from use.
- Shroomerang — Dropped by Spore Bats, this fungal-themed boomerang is a rare find from those mobs.
- Flamearang — Crafted by combining an Enchanted Boomerang with Hellstone, adding fire-based effects to your throws.
- Tri-point Boomerang — This variant combines enchanted and frost versions, suggesting it merges multiple elemental properties into one weapon.
Dynamite and Explosives
Dynamite is a high-powered explosive that deals significant area damage. You can find standard dynamite in Golden Chests, making it a valuable loot discovery. Beyond the basic version, several specialized types exist:
Sticky Dynamite — This variant clings to surfaces after being thrown, allowing you to place it on walls, ceilings, or floors before detonation.
Bouncy Dynamite — Instead of sticking, this type ricochets with momentum, bouncing off surfaces and covering unpredictable paths.- Beetle Dynamite — A sturdy fossil-based variant, specifically intended for desert mining. It likely excels at breaking through hard desert materials.
Use explosives carefully, as their blast radius can harm you as well as enemies. Sticky and bouncy types give you control over placement or trajectory, while the beetle version serves a niche role in excavation.
Choosing Your Arsenal
Your weapon choice depends on your class and situation. Melee players will favor broadswords for power or shortswords for speed. Rangers should pick between bows for damage or shortbows for fire rate. Boomerangs suit players who want a mid-range option that returns to hand. Explosives are best for crowd control or terrain destruction, but always mind your own position when using them.
Covers the mod’s in-game guide topics: Broadswords Shortswords Bows Shortbows Boomerangs Dynamite
Sturdy Fossil
Fossil Arrow
Golden Chest
Hellstone
Ruby