Crafting Nuclear Fuel Rods and Operating the Reactor
This guide details the process of creating nuclear fuel rods and operating the reactor within Create Nuclear. The mod introduces a nuclear system to Create, allowing for the generation of substantial energy. An optimized reactor can produce over eight million SU.
Preparing Reactor Fuel
To operate a reactor, you will need either
Graphite Rods or
Uranium Rods. Both are sticks used as input for the reactor. The process for creating
Uranium Rods involves several steps.
First,
Uranium Powder is mixed to produce Uranium. This Uranium is then used in a compacting recipe: 100 millibuckets of Uranium will yield
Yellowcake.
Once you have
Yellowcake, it needs to be enriched. The createnuclear:enriched process has two known recipes. One recipe involves transforming
Yellowcake into
Enriched Yellowcake. Another recipe within the createnuclear:enriched process is converting a
Campfire into an
Enriching Campfire. While the specific use of an
Enriching Campfire is not detailed, it is part of the createnuclear:enriched system.
The
Enriched Yellowcake is then used to create
Uranium Rods.
Operating the Reactor
Reactors in Create Nuclear can be built in Tiers 1, 2, and 3, offering higher energy outputs and increased heat capacities. Operating a reactor requires careful management to prevent meltdowns. The mod also includes a coolant system, utilizing fluids like Nitrogen to help balance the reactor's heat.
When a reactor is assembled, you insert either
Graphite Rods or
Uranium Rods into its input to begin operation. Radioactive items, including fuel rods, emit ambient radiation. The mod provides an Iodine system and Anti-Radiation armor for protection against this radiation.
A reactor meltdown is a critical event that will trigger a large nuclear explosion, transforming the surrounding area into an Irradiated Land biome. Therefore, proper operation and heat management are crucial.
The fuel chain, start to finish
Both rods that go into a reactor have a full production line behind them, and neither is a single craft.
Uranium Rod, in order:
Crushed Raw Uranium crushes into 9 Uranium Powder
Uranium Powder mixes into 25 mb of Uranium- 100 mb of Uranium compacts into
Yellowcake
Yellowcake enriches into
Enriched Yellowcake
Enriched Yellowcake mechanical-crafts into a
Uranium Rod
Graphite Rod, in order:
Coal crushes into
Coal Dust
Coal Dust presses into
Graphene
Graphene plus a
Steel Ingot mechanical-crafts into a
Graphite Rod
Note the ratios buried in the middle of the uranium line: nine powder per crushed ore, twenty-five millibuckets per powder, and a hundred millibuckets per yellowcake. That is four powder to a yellowcake, so roughly one crushed uranium ore covers two.
Both rods do the same job
The game describes the
Graphite Rod and the
Uranium Rod identically: a stick "to be used in the reactor input to operate it". Graphite is the moderator and uranium the fuel, but mechanically both are inserted the same way.
The
Reactor Blueprint is what arranges them — it lets you configure your own pattern and is filled with graphite and uranium rods by right-clicking.
Version warning
The two builds differ sharply. Smithing Transform carries 64 recipes on 1.20.1 and none at all on 1.21.1, crafting runs 104 against 63, and crushing 6 against 8. A guide written for one line will not match the other.
Covers the mod’s in-game guide topics: Graphite Rod Uranium Rod Enriched Yellowcake Yellowcake Uranium createnuclear:enriched
Reactor Input
Raw Uranium
Uranium Ore