Multiplayer Sync
feature
Overview
The Multiplayer Sync feature controls how local multiplayer data is organized and synchronized. It determines the folder format for that data, with options ranging from server name only to a combination of name, IP, port, and game version. It also governs sync behavior on load, including whether network sync is shown, the database sync mode, a rate limit for sync requests, and a maximum request distance. Changing the folder format while connected to a server may cause glitches.
Options
- Show Network Sync On Load Queue
- Database Sync Mode
- Rate Limit for Sync on Load
- Max Sync on Load Request Distance
In-game interface text.