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Discovering Dungeons and Taverns Illager and Piglin Structures

guide

This guide explains how to find illager and piglin structures, including camps, hideouts, manors, and donjons, within Dungeons and Taverns. These structures are designed to integrate seamlessly into the game world.

Illager Structures

Illager structures appear in specific environments.

Illager Camp

Illager Camps generate in areas designated as #nova_structures:illager_hideout. The game attempts to place one Illager Camp within every 50x50 chunk region, ensuring each camp is at least 32 chunks away from another.

Illager Hideout

Illager Hideouts also generate in areas designated as #nova_structures:illager_hideout. For these larger structures, the game attempts to place one Illager Hideout per 200x200 chunk region, with a minimum distance of 12 chunks between them.

Illager Manor

Illager Manors are found in regions marked as #nova_structures:collections/spooky_forests. The game attempts to place one Illager Manor within every 80x80 chunk region, maintaining a separation of at least 20 chunks between manors.

Piglin Structures

Piglin structures are found in areas that also contain Bastion Remnants.

Piglin Camp

Piglin Camps generate in regions associated with #minecraft:has_structure/bastion_remnant. The game attempts to place one Piglin Camp within every 20x20 chunk region, ensuring a minimum distance of 10 chunks between camps.

Piglin Donjon

Piglin Donjons are found in regions associated with #minecraft:has_structure/bastion_remnant. The game attempts to place one Piglin Donjon per 85x85 chunk region, with at least 40 chunks separating them. Piglin Donjons alter the normal spawning behavior for monsters within their area.

Piglin Outstation

Piglin Outstations also generate in regions associated with #minecraft:has_structure/bastion_remnant. Similar to Piglin Donjons, the game attempts to place one Piglin Outstation per 85x85 chunk region, maintaining a minimum distance of 40 chunks between them. Piglin Outstations also override the normal spawning behavior for monsters.

Placement values for the fortification family

Within the mod's 97 structures, the illager and piglin builds sit at a range of spacings. For orientation against the rest of the catalogue: the densest thing the mod places is the Deepslate Camp at spacing 15, and the rarest is the Conduit Ruin at spacing 140 with a separation of 90.

Most fortifications fall between those extremes, in the same band as the Bunker at spacing 50 and the Badlands Miner Outpost at 60.

The mod adds no loot of its own

Dungeons and Taverns contains no items, blocks or recipes — only structures. Every chest in an illager hideout or a piglin fortification is filled from vanilla tables or from whatever else your pack provides.

That has a practical consequence: the mod's difficulty and its rewards both scale with your modlist rather than with the mod itself.

Search method

These generate as surface structures, so flying is the way to find them. The one exception in the wider catalogue is the Deepslate Camp, which generates underground at spacing 15 and is the only entry you meet by caving.

Version note

The 1.21.1 (v4.4.4) and 1.20.1 (3.0.3.f) builds are both structure-only.

Covers the mod’s in-game guide topics: Illager Camp Illager Hideout Illager Manor Piglin Camp Piglin Donjon Piglin Outstation