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Dynamic FPS Wiki › Features › Idle State

Idle State

feature

Overview

The Idle State is a feature that Dynamic FPS can activate after a certain number of minutes pass without any input, even while the game window remains focused. It can also be set to always turn on when the player has been inactive for too long, or only when inactive for too long while running on battery. Its purpose is to cut down on resource usage when Minecraft is idle or running in the background.

Controls

  • Ignore Initial Click

Options

  • Enable On Battery State
  • Upward Volume Transition Speed
  • Downward Volume Transition Speed
  • Configure Dynamic FPS
  • Critical Charge Threshold
  • Show with debug overlay (F3)
  • Invoke Garbage Collector
  • Force Unfocused Mode (Toggle)
  • Disable Dynamic FPS (Toggle)
  • Dynamic FPS: Forcing Reduced FPS
  • Dynamic FPS Disabled
  • Library download failed
  • Computer is not supported
  • Library download disabled

In-game interface text.