Dynamic Surroundings Effects and Overlay Guide
Dynamic Surroundings adds a broad set of visual and audio effects, and its options let you switch each one on or off, adjust how far it reaches, and pick how it looks. Everything below is handled through the mod's configuration screens and its hotkeys rather than through crafting.
Block Effects
The Block Effect Options group controls effects tied to blocks around you.
- Block Effect Range sets how far out the mod looks when it builds block effects. If you change this value, effects already in place are cleared and the surrounding area is examined again.
- Steam columns can be turned on or off for the case where a liquid meets a hot source.
- Flame jets above lava and nether wart can be turned on or off.
- Bubble columns produced underwater can be turned on or off.
- Firefly particles can be turned on or off.
- The waterfall effect created by flowing water can be turned on or off.
- Waterfall Sounds controls the audio side of waterfalls. Particles keep working if only this is disabled, so use this option when you want waterfalls silenced completely.
- Waterfall Particles controls the particle side. Sounds keep working if only this is disabled, so use this option when you want waterfalls fully off.
- Water Ripple Render Style chooses how a ripple is drawn when a drop lands in a fluid, which commonly occurs with rain and splashes.
Entity Effects
The Entity Effect Options group covers effects attached to entities.
- Entity Effect Range is the furthest distance at which entity special effects are used. Note that sound and particle effects follow their own ranges inside the game engine.
- The bow pull sound can be turned on or off.
- Breath Particle Effect can be turned on or off for cold biomes.
- Player Toolbar Effects can be turned on or off.
- Player Toolbar Block Sounds can be turned on or off for blocks sitting on the toolbar.
- Item Swing Effects can be turned on or off for players and mobs.
- The sound made when moving through dense brush can be turned on or off. Related to this, Leaves Through concerns crackling brush movement.
Footstep Accents
The Footstep Accent Options group adjusts extra footstep sounds.
- Accents can be switched on or off as a whole.
- Accents for worn armor can be switched on or off.
- Wet Surface Accents covers rain and waterlogged blocks.
- Accents for squeaky blocks underfoot can be switched on or off.
Particles, Compass, and Clock
Particle behavior has its own options. Suppress Player Potion Effects hides your own potion particles while you are in first person. Suppress Projectile Particle Trails controls whether trails appear on critical strikes.
The Compass and Clock Options group handles the overlay:
- The clock display can be enabled or disabled. While you hold a clock item, the time appears above the hot bar.
- The compass display can be enabled or disabled. While you hold a compass item, the heading appears above the crosshair.
- The compass render style can be chosen.
- The compass rendering can be scaled up or down by a set amount.
Fog Effects
Fog options include a master switch for all fog effects, plus individual switches for Morning Fog, biome fog (color and strength come from biome configuration), and Weather Fog.
Music and Sound Processing
Music Manager Options include Replace Music Manager, which swaps in the modded manager and enables its music commands, and Reduce Wait Time, a percentage that shortens the gap between plays independently of the modded manager.
Enhanced Sound Processing covers reverb and occlusion, stereo-to-mono conversion, the number of Background Worker Threads, Occlusion Processing, and the reverb ray settings for projections, reflections, and projection distance.
Diagnostic Overlay
The Diagnostic Overlay shows diagnostic information. Its tag filtering can be limited to loader frameworks, Minecraft, and this mod, or left showing everything. Diagnostic logging and trace bitmasks are configured under Diagnostic Options.
Hotkeys
Several actions have no fixed key. Use the corresponding hotkey and set it in the controls menu.