HUD Buffering
feature
Overview
HUD Buffering lets you toggle buffered rendering for interface elements such as the hotbar, experience bar, scoreboard, tablist, bossbars, vignette, and crosshair. Each buffered element can be capped at a maximum framerate, and you can force texture blending or force updates every possible frame to resolve issues with other mods. The feature also controls how often the game checks UI elements for changes, which is best set to match your monitor's refresh rate.
Options
- Enable/Disable buffering the hotbar
- Enable/Disable buffering the experience bar/level number
- Enable/Disable buffering the scoreboard
- Enable/Disable buffering the tablist
- Enable/Disable a buffering bossbars
- Buffer Health Max. FPS
- Force Health Blend
- Force Health Updates
- Buffer Hotbar Max. FPS
- The maximum framerate for the hotbar
- Force Hotbar Blend
- Force Hotbar Updates
- Buffer Experience Max. FPS
- Force Experience Blend
- Force Experience Updates
- Buffer Scoreboard Max. FPS
- The maximum framerate for the scoreboard
- Force Scoreboard Blend
- Force Scoreboard Updates
- Buffer Tablist Max. FPS
- The maximum framerate for the tablist
- Force Tablist Blend
- Force Tablist Updates
- Enable/Disable a custom buffered vignette implementation
- Buffer Vignette Max. FPS
- The maximum framerate for the vignette
- Force Vignette Updates
- Buffer Crosshair Max. FPS
- Force Crosshair Updates
- Fast Bossbars Max. FPS
- The maximum framerate for bossbars
- Force Bossbar Updates
- Buffer XaerosMinimap
- The target framerate for XaerosMinimap
- The target framerate for the Paperdoll
In-game interface text.