First Steps with Flashback: Recording, Loading Replays, and Pause Menu Controls
Flashback is a Minecraft mod that captures your gameplay, lets you watch it back, and helps you produce cinematic footage. This guide covers the basics: starting and stopping recordings, opening saved replays, and finding the mod's controls in the pause menu.
Recording Your Gameplay
Recording can begin and end on its own if you turn on Automatically Start and Automatically Finish. With those enabled, a capture begins the moment you enter a world or server and wraps up when you leave it. If you prefer to control it manually, use the recording keybinds.
A few settings shape what gets captured:
- Show Recording Toasts displays a notification in the top right corner whenever a recording starts or stops.
- Mark Dimension Changes drops a marker into the replay each time you switch dimensions.
- Synchronize Ticking keeps the client and integrated server ticking together. It only works in singleplayer and is handy when recording below 20 TPS, though it may cause deadlocks.
- Record Bobby Chunks stores visible Bobby chunks directly in the replay.
You cannot begin a new recording while one is already running, and you cannot finish a recording if none is active. Cancelling asks for confirmation, since a cancelled recording cannot be recovered.
If the game closes unexpectedly mid-recording, Flashback offers a recovery screen on the next launch. It explains that unfinished recordings were detected, warns that up to five minutes from the end may be lost, and asks whether you want to attempt recovery.
Loading and Managing Replays
Use Load replay from file... to open a saved replay. While the data is being read, a Reading replay data... indicator appears.
Replays may fail to open or warn you when versions differ. You might see a message that the replay was made in a different version or protocol and is incompatible, or a softer warning that it may fail to load. A registry mismatch warning tells you that mods added or removed since the recording could break playback.
Deleting a replay requires confirmation, and the prompt reminds you the action is permanent. If the recording folder is missing, Flashback reports an error saving the replay and asks whether you deleted it.
The Pause Menu and Keybinds
Flashback's buttons live in the Minecraft pause menu. The Pause Menu Controls Location setting describes where those buttons appear, and Flashback Keybinds covers the keys tied to recording controls. Assign any unlisted action through the controls menu.
Working in a Replay
Right-click players or entities in the world to open a popup of useful functions. While the main view is focused, the scroll wheel changes your flight speed. Zoom the timeline either by dragging the bar along its bottom edge or by scrolling while hovering over it.
Timeline editing follows a few conventions:
- Hold CTRL to place keyframes.
- Hold SHIFT to snap, including snapping to keyframes.
- Copy and paste keyframes with Ctrl+C and Ctrl+V.
- Right-click a keyframe and change its Type to alter interpolation.
- Move the playhead one tick with the left and right arrow keys, or jump between keyframes with the up and down arrows.
- Set In and Out points with the [I] and [O] keybinds to control which section gets exported.
Commands such as `/hide [entity]` and `/show [entity]` work only inside a replay and are useful when too many entities need hiding to handle by hand.
Exporting Video
To export, open File in the main menu bar and choose Export Video. The export window includes options like Render Sky, Transparent Sky, Use Maximum Bitrate, Dummy Render Frames, and Hide During Export. Note that fullscreen can cause problems during export, so disable it first. When the process completes, you will see a confirmation that the export finished successfully.