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How to Move and Place the FPS Counter in FPS Reducer

guide

FPS Reducer lets you control where its on-screen FPS counter sits. You can position it by picking one of eight reference points around the edges of the screen, then dragging the counter box to the spot you want. Arrow keys and the WASD keys also move the box.

Choosing a Reference Position

Open the mod's configuration screen, titled FPS Reducer Configuration. Along the edges of the screen you will find eight check boxes. Each one represents a reference position. Select exactly one of them. This choice establishes the anchor the counter is measured against, so pick the corner or edge that makes sense for where you want the readout to end up.

Dragging the Counter Box

After you have selected a reference position, a box appears that shows where the FPS counter currently sits. Drag that box to reposition it. The counter follows the box, so you can fine-tune its placement visually rather than guessing at coordinates.

Moving with Arrow Keys or WASD

If dragging is awkward, you have two keyboard alternatives. The arrow keys move the box, and the WASD keys move it as well. Use whichever set feels more natural. These give you precise, step-by-step adjustment instead of a single drag motion. No specific key is assigned by the mod for this; the movement keys are simply the arrow keys and WASD as described.

Other Settings You Will See

The same configuration area contains controls for how aggressively the mod trims your frame rate. These are separate from counter placement but appear alongside it.

  • forceIdle — Reduces FPS manually.
  • ignoreHoldButton — Ignores mouse button holding.
  • reducingInGameMenu — Reduces FPS while the Game Menu is open.
  • reducingInBackground — Reduces FPS when the client is inactive.
  • suppressSound — Suppresses sound when the client is inactive.
  • waitingTime — The delay before the client enters the idle state once you stop doing anything. Slide it fully to the right to disable this.
  • idleFps — The frame rate ceiling while idle. Once the waiting period passes with no input, FPS drops to this value.
  • noActFps — The frame rate ceiling during no operation. As soon as inactivity is detected, FPS is limited to this value right away.
  • guiScreenFps — The frame rate ceiling in GUI screens, including the inventory and menu screens.

Advanced Options and Profiles

An additional screen, titled FPS Reducer Advanced Options, holds the profile choices.

  • Modest — FPS is reduced when the client is in the background or in the ESC menu. This is the default.
  • Eco — Nearly the same as the original FPS Reducer default. FPS drops when the client is in the background, in the ESC menu, or after ten minutes without operation.
  • Situational Cooling (Low) — Manages load based on what is happening. Intended for PCs running at 60fps or higher. Beyond the Eco behavior, FPS is capped at 60 when your character is stationary, in the inventory screen, or in any GUI screen. VSync and Max Framerate settings in Video Settings can reduce how noticeable this is.
  • Situational Cooling (High) — Stronger load suppression for weaker PCs. Beyond the Eco behavior, FPS is capped at 30 when your character is stationary, in the inventory screen, or in any GUI screen.

Practical Tips

Pick the reference checkbox that matches the screen edge nearest your intended spot, then drag or nudge the box into place. If you later change your mind, reselect a different checkbox and adjust again. The counter position and the frame-rate profiles are independent, so changing one does not disturb the other.