FPS Reduction
feature
Overview
The FPS Reduction feature lets a player cap the frame rate by hand and automatically lowers it when the game is not being actively used. It can cut frames while the client sits in the background, in the menu reached with ESC, or in screens like the inventory, and it can also drop frames the moment no operation is detected or after a chosen stretch of inactivity. Several profiles bundle these behaviours together, with some limiting frames further while the character stands still or a GUI is open, and a waiting time setting controls how long the client must go without input before it enters the idle state.
Options
- Reduce FPS manually
- FPS Reducer Configuration
- FPS Reducer Advanced Options
- Reduce FPS in Game Menu
- Reduce FPS when inactive
- Max FPS without action
- Ignore mouse button holding
- Suppress sound when inactive
- Waiting Time (min:sec)
In-game interface text.