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FTB Essentials Guide: Muting, Nicknames, Speed Boosts, Recording, and Offline Player Commands

guide

FTB Essentials is a server-side utility mod operated entirely through chat commands, on-screen prompts, and configurable hotkeys rather than through crafting or item recipes. This guide covers its moderation and player-management side: silencing chat, assigning nicknames, granting movement speed bonuses, controlling broadcasts, and handling players who are not currently connected.

Muting and Chat Control

When an admin silences someone, that person loses the ability to type in chat. Any attempt to send a message returns a notice that chat is unavailable because an administrator has muted them.

Moderators can apply a mute with a set duration, and the confirmation message shows who performed the action and how long it lasts. A mute can also be permanent, in which case the duration reads as lasting until further notice. Duration entry follows a specific pattern; if it does not match, the system replies with an invalid-format error that lists the accepted unit letters.

Unmuting is a separate action, and the resulting message names the staff member who lifted the restriction.

Nicknames

Players can carry a display nickname in place of their normal name. Changing one produces a confirmation showing the new nickname in quotes. Names that exceed the allowed length are rejected with a "too long" message.

Speed Boosts

Speed boosts modify how fast a player moves. Applying one prints the target and the resulting value. Removing the effect is also possible, and the confirmation states that no boost applies to that player.

Streaming and Recording

Two commands toggle broadcast states. Ending a recording session reports that recording has stopped, and ending a stream reports that streaming has stopped. Each is a simple on/off action with its own confirmation line.

Teleport Requests and History

Teleport requests arrive as a notification showing the sender and recipient. The recipient acts on the request by clicking the Click to Accept or Click to Deny prompt. Requests do not wait forever; an expired one is discarded. Sending a second request before the first is answered is blocked with a notice that one is already pending.

Teleportation history can be reviewed, and an empty log reports that there is nothing recorded. Several conditions block teleporting outright: a cooldown that has not finished, a dimension that forbids departures, a dimension that forbids arrivals, an unknown destination, or a dimension that does not exist. A teleport in progress can also be interrupted. Distance limits apply too, and a maximum set below the minimum is rejected as invalid.

Random teleport searches announce that a location is being sought, then report how many attempts it took and the coordinates found. If nothing suitable turns up, the search fails. Random teleport is also unavailable in certain dimensions.

Homes and Kits

Homes have a cap; exceeding it produces a "can't add any more homes" message. A home placed too far down is refused with a Y-level warning naming the minimum height.

Kits are bundles of items. Granting one to players confirms the recipients, though lacking permission blocks the action. Kit items can be pushed into the inventory currently in focus, and a kit can be stored from an inventory. Storing fails when there is no room, and a kit that has already been claimed by someone cannot be handed out again. Kits on cooldown report the remaining time, and cooldowns can be cleared for one player or for everyone. Autogrant settings and cooldown values can both be modified, and autogranted kits are delivered when a player logs in. Duplicate kit names are rejected.

Offline Players and Self-Actions

Commands exist for players who are not connected. Moving an offline player reports the origin and destination. If the named player is actually online, the command refuses and points to the normal teleport command instead. An unrecognized identifier returns an unknown-player error. A player who disconnects mid-action triggers an offline notice, and a failed data write reports that the file could not be updated.

Finally, a kick self action removes you from the server and confirms it. Opening an ender chest can also be blocked, returning a message that the inventory cannot be opened.