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Magical Robes, Amulets, Rings, and Charms for Spellcasters

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Overview

This guide covers the enchanted clothing and accessories available to spellcasters, focusing on how each piece alters spellcasting, summoning, and survival. These items are grouped by elemental or necromantic themes, and each set includes a robe or cape plus a matching crown or hat. Wearing a full set changes how your magic behaves, so choose based on your preferred school of magic.

Dark Robes

The Dark Robes replicate the attire worn by evokers, but they are more than decorative. When you wear them, every spell you cast consumes 15% less Soul Energy, making your magic more efficient. The Dark Hat complements the robes by shortening the time required to cast any spell, helping you react faster in combat or during complex rituals.

Abyss Robes

The Abyss Robes channel the power of the oceans. While wearing them, you swim faster and take less damage from drowning. If you do take drowning damage, the robes grant you a brief supply of air to recover. Additionally, any loyal water creatures you have summoned will slowly regenerate their health by drawing on your Soul Energy.

The Abyss Crown cuts the casting time for all Abyss spells in half. It also prevents your water servants from expiring on their own, so they will not vanish like vexes after a short duration.

Frost Robes

The Frost Robes grant resistance to cold effects. You will never freeze, you are protected against freezing attacks, and you can walk through powdered snow without issue. The robes also reduce the Soul Energy cost of Frost spells, making them cheaper to cast repeatedly.

The Frost Crown halves the casting time for Frost spells. Like the Abyss Crown, it also stops certain frost servants from dying off naturally, so they remain with you until dismissed or defeated.

Wind Robes

The Wind Robes give you control over falling. You descend slowly, and you are immune to fall damage entirely. However, every second that the slow-fall effect is active drains Soul Energy. If you hold the shift key, you fall at normal speed, which stops the energy drain. The robes also halve the Soul Energy cost for Wind spells.

Wind-aligned creatures you summon will slowly heal themselves using your Soul Energy while you wear the robes. The Jade Crown halves the casting time for Wind spells and prevents your wind servants from disappearing on their own, just like the other elemental crowns.

Necromancer Set

The Necro Cape enhances your command over the undead. When you wear it, arrows fired by your skeleton servants pass through allied creatures without harming them, so you can use ranged undead in tight spaces. Your zombie servants gain the ability to convert wild zombies into additional minions that obey you.

The Necro Crown stops your undead horde from decaying over time, keeping them active like the other crowns do for their servants. It also halves the casting time for Necromancy spells. Be cautious: wearing the Necro Crown in daylight inflicts Weakness and Hunger if you also wear the Necro Cape, so plan your activities around the sun or stay indoors.

Ring of the Dragon

The Ring of the Dragon triggers an explosion when you teleport using spells, ender pearls, or chorus fruits. The blast occurs at your previous location, right after you leave it. The ring then enters a short cooldown before it can trigger again. You can enchant the ring with the Radius enchantment to increase the size of the explosion, making it a useful tool for escaping melee or punishing pursuers.

Covers the mod’s in-game guide topics: Dark Robes Abyss Robes Frost Robes Wind Robes Necromancer Set Ring of the Dragon

Ring of the DragonAbyss CrownFrost CrownNecro CrownAbyss RobeFrost RobeNecro CapeDark RobeWind RobeDark HatRitualJade