Moonward Ring
hexalia:moonward_ring
Obtaining
- Added to world loot via Abandoned Mineshaft, 20% of that pool random chance (1.21.1 only)
- Added to world loot via Ancient City, 20% of that pool random chance (1.21.1 only)
- Added to world loot via Desert Pyramid, 20% of that pool random chance (1.21.1 only)
- Added to world loot via Jungle Temple, 20% of that pool random chance (1.21.1 only)
- Added to world loot via Ruined Portal, 20% of that pool random chance (1.21.1 only)
- Added to world loot via Simple Dungeon, 20% of that pool random chance (1.21.1 only)
- Added to world loot via Stronghold Corridor, 20% of that pool random chance (1.21.1 only)
- Added to world loot via Stronghold Crossing, 20% of that pool random chance (1.21.1 only)
- Added to world loot via Stronghold Library, 20% of that pool random chance (1.21.1 only)
- Added to world loot via Woodland Mansion, 20% of that pool random chance (1.21.1 only)
- From Accessory, 20% of that pool (1.20.1 only)
- and 1 more source
Data values
| ID | hexalia:moonward_ring |
History
No changes to how Moonward Ring is obtained between 1.3.7-1.20.1+forge (MC 1.20.1) and 1.3.7 (MC 1.21.1).