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Hexalia Wiki › Items › Wyrd Feather

Wyrd Feather

hexalia:wyrd_feather

Obtaining

Calculate raw materials →

  • Added to world loot via Abandoned Mineshaft, 20% of that pool random chance (1.21.1 only)
  • Added to world loot via Ancient City, 20% of that pool random chance (1.21.1 only)
  • Added to world loot via Desert Pyramid, 20% of that pool random chance (1.21.1 only)
  • Added to world loot via Jungle Temple, 20% of that pool random chance (1.21.1 only)
  • Added to world loot via Ruined Portal, 20% of that pool random chance (1.21.1 only)
  • Added to world loot via Simple Dungeon, 20% of that pool random chance (1.21.1 only)
  • Added to world loot via Stronghold Corridor, 20% of that pool random chance (1.21.1 only)
  • Added to world loot via Stronghold Crossing, 20% of that pool random chance (1.21.1 only)
  • Added to world loot via Stronghold Library, 20% of that pool random chance (1.21.1 only)
  • Added to world loot via Woodland Mansion, 20% of that pool random chance (1.21.1 only)
  • From Accessory, 20% of that pool (1.20.1 only)
  • and 1 more source

Data values

IDhexalia:wyrd_feather

History

No changes to how Wyrd Feather is obtained between 1.3.7-1.20.1+forge (MC 1.20.1) and 1.3.7 (MC 1.21.1).