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Industrial Foregoing Farming: Mobs, Animals, and Plants

guide

Industrial Foregoing shines at automating farms of every kind. This guide covers its mob, animal and plant machines.

Mob and animal farms

The mod automates living resources: machines slaughter mobs for drops, and animal machines breed and harvest livestock without you lifting a finger. A Mob Crusher-style machine kills entities in range for their drops and experience, powered by RF.

Plant farming

Plant machines handle crops and trees: a gatherer harvests mature plants and trees in its area, while a sower replants them, giving a closed-loop farm. There is even a machine that duplicates fungi — requiring water for overworld fungi and lava for nether fungi at a small RF cost.

Water and fishing

A water condenser generates water when placed next to at least two source blocks, feeding your other machines, and a fishing machine placed over a 3x3, one-deep pool automatically catches fish and other loot. Because every machine runs on RF and works in an area, the pattern is the same throughout: supply power, define the region, and let Industrial Foregoing farm it for you.

Covers the mod's in-game guide topics:

Related pages

Mob Crusher