Dungeon Loot
feature
Overview
The Dungeon Loot feature governs how loot information appears in the dungeon and mob views, letting you adjust how many items are shown per row and per column. It also provides tabs covering dungeons, enchantments, mobs, villagers, worldgen, and plants, which can be hidden if desired. Additional options let you blacklist enchantments and dimensions, show extra details such as average blocks per chunk and entity ids, and account for factors like fortune, looting, slime size, and distance from spawn.
Controls
- Spawn Biomes: Hover mouse here
Options
- Past World Difficulty
- Before World Difficulty
- Hide tabs added by JER
- Enchants Blacklist
- Blacklist enchants from the JEI Enchants View
- Use DIY data in the views
- Dimension Blacklist
- Blacklist dimensions from the JEI profiling scan
- Show extra information
- No Valid Spawn Dimensions
- Stronghold Corridor
- Stronghold Library
- Stronghold Crossing
- Village Weaponsmith
- Village Cartographer
- Village Desert House
- Village Plains House
- Village Taiga House
- Village Snowy House
- Village Savanna House
- Small Underwater Ruin
- Big Underwater Ruin
- Shipwreck Treasure
- Bastion Hoglin Stable
- Ancient City Ice Box
- (Affected By Fortune)
- Avg. blocks per chunk
- Small and Large Magma Cubes
- Scales with Slime Size
- Beheading increases chance
- Affected by Looting
- When not affected by
- Further than m from spawn
- Closer than m from spawn
- When Player online
- When Player offline
- Killed by a Player
- Not killed by a Player
- When not killed by
In-game interface text.