Legendary Monsters: Thirteen Structures and Their Bosses
Legendary Monsters adds thirteen structures to the game, each tied to a boss encounter. This guide covers every structure, the biomes it generates in, and how densely it is placed.
Ancient Stronghold
The Ancient Stronghold generates in the `#legendary_monsters:has_structure/ancient_stronghold_biomes` biome tag. Placement is one attempt per 65x65 chunk region, with a minimum spacing of 35 chunks between attempts.
Ancient Tower Remains
The Ancient Tower Remains generates in the `#legendary_monsters:has_structure/ancient_tower_remains_biomes` biome tag. Placement is one attempt per 65x65 chunk region, at least 35 chunks apart.
Cloudy Temple
The Cloudy Temple generates in the `#legendary_monsters:has_structure/cloudy_temple_biomes` biome tag. It is rarer than the previous two: one attempt per 100x100 chunk region, with at least 70 chunks between attempts.
Collapsed Kingdom
The Collapsed Kingdom generates in the `#legendary_monsters:has_structure/collapsed_kingdom_biomes` biome tag. Placement is one attempt per 110x110 chunk region, at least 80 chunks apart. This structure also overrides mob spawning for the monster category.
Frostbitten Temple
The Frostbitten Temple generates in the `#legendary_monsters:has_structure/frostbitten_temple_biomes` biome tag. Placement is one attempt per 38x38 chunk region, at least 28 chunks apart.
Lava Eater Spawn
The Lava Eater Spawn generates in the `#legendary_monsters:has_structure/lava_eater_spawn_biomes` biome tag. It is the most densely placed structure in the mod: one attempt per 30x30 chunk region, at least 20 chunks apart.
Mossy Temple
The Mossy Temple generates in the `#legendary_monsters:has_structure/mossy_temple_biomes` biome tag. Placement is one attempt per 35x35 chunk region, at least 24 chunks apart.
Ruined Pyramid
The Ruined Pyramid generates in the `#legendary_monsters:has_structure/ruined_pyramid_biomes` biome tag. Placement is one attempt per 40x40 chunk region, at least 30 chunks apart. Like the Collapsed Kingdom, it overrides mob spawning for the monster category.
Shulker Tower
The Shulker Tower generates in the `#legendary_monsters:has_structure/shulker_tower_biomes` biome tag. Placement is one attempt per 65x65 chunk region, at least 35 chunks apart.
Skeletosaurus Nest
The Skeletosaurus Nest generates in the `#legendary_monsters:has_structure/skeletosaurus_nest_biomes` biome tag. Placement is one attempt per 35x35 chunk region, at least 23 chunks apart.
Soul Fortress Remains
The Soul Fortress Remains generates in the `#legendary_monsters:has_structure/soul_fortress_remains_biomes` biome tag. Placement is one attempt per 35x35 chunk region, at least 26 chunks apart.
Space Station
The Space Station generates in the `#legendary_monsters:has_structure/space_station_biomes` biome tag. Placement is one attempt per 110x110 chunk region, at least 75 chunks apart. It also overrides mob spawning for the monster category.
Warped Fungussus Nest
The Warped Fungussus Nest is the exception among these structures: it generates in the warped_forest biome rather than a biome tag. It is extremely common, with one attempt per 7x7 chunk region and at least 5 chunks between attempts.
Crafting Recipes
The mod's crafting recipes number 94 in total. Notable examples include
Dripstone Block x4 converting to
Ancient Dripstone Block x4, and
Ancient Dripstone Bricks x3 converting to
Ancient Dripstone Brick Slab x6.
Ancient Dripstone Bricks x6 converts to
Ancient Dripstone Brick Stairs x4 or
Ancient Dripstone Brick Wall x6.
Ancient Dripstone Block x4 converts to
Ancient Dripstone Bricks x4.
Ancient Dripstone Tiles x3 converts to
Ancient Dripstone Tile Slab x6, while
Ancient Dripstone Tiles x6 converts to
Ancient Dripstone Tile Stairs x4 or
Ancient Dripstone Tile Wall x6, and
Ancient Dripstone Bricks x4 converts to
Ancient Dripstone Tiles x4.
Other recipes include
Enderstone x2 plus
Bottle Of Annihilation x2 producing
Annihilation Lantern x4, and
Diamond x2 plus
Air Rune plus
Cloud Rod x2 producing
Atmospheric Boots.
Bottle Of Annihilation x2 plus
End Rod plus
Portal Shard x2 plus
Enderitium Ingot produces an Atom Splitter.
Iron Ingot x3 plus
Air Rune plus
Stick x2 produces an Axe Of Lightning.
Ancient Sandstone Shard x4 plus
Crystal Of Sandstorm plus
Gold Nugget produces a
Blastproof Helmet.
Eye of Ender plus
Glass Bottle produces
Bottle Of Annihilation x8.
Enderitium Gem x6 plus
End Stone x2 plus
Eye Crystal produces a
Buckler Of Annihilation.
Ancient Dripstone Brick Slab x2 produces
Chiseled Ancient Dripstone Bricks,
Diorite Slab x2 produces
Chiseled Diorite,
Enderstone Brick Slab x2 produces
Chiseled Enderstone Bricks, and
Chiseled Enderstone Bricks x2 produces
Chiseled Enderstone Pillar.
Ancient Sandstone Shard x4 produces
Chiseled Sandstone, and
Chorus Crystal plus
Infected Chorus Fruit x2 plus
Iron Sword produces a Chorus Blade.
Smelting and Smithing
Smelting has three recipes.
Cobbled Enderstone smelts into
Cobbled Enderstone,
Anchor Handle smelts into
Molten Metal Ingot, and
Enderstone smelts into
Smooth Enderstone.
Smithing Transform has 14 recipes. One example: a
Smithing Template plus
Netherite Boots plus
Portal Shard produces
Annihilator's Boots.
Related pages
Chiseled Ancient Dripstone Bricks
Ancient Dripstone Brick Stairs
Ancient Dripstone Tile Stairs
Ancient Dripstone Brick Slab
Ancient Dripstone Brick Wall
Ancient Dripstone Tile Slab
Ancient Dripstone Tile Wall
Chiseled Enderstone Bricks
Chiseled Enderstone Pillar
Ancient Dripstone Bricks
Ancient Sandstone Shard
Buckler Of Annihilation