MC-WIKI.net
Legendary Monsters Wiki › Guides › Legendary Monsters: Thirteen Structures and Their Bosses

Legendary Monsters: Thirteen Structures and Their Bosses

guide

Legendary Monsters adds thirteen structures to the game, each tied to a boss encounter. This guide covers every structure, the biomes it generates in, and how densely it is placed.

Ancient Stronghold

The Ancient Stronghold generates in the `#legendary_monsters:has_structure/ancient_stronghold_biomes` biome tag. Placement is one attempt per 65x65 chunk region, with a minimum spacing of 35 chunks between attempts.

Ancient Tower Remains

The Ancient Tower Remains generates in the `#legendary_monsters:has_structure/ancient_tower_remains_biomes` biome tag. Placement is one attempt per 65x65 chunk region, at least 35 chunks apart.

Cloudy Temple

The Cloudy Temple generates in the `#legendary_monsters:has_structure/cloudy_temple_biomes` biome tag. It is rarer than the previous two: one attempt per 100x100 chunk region, with at least 70 chunks between attempts.

Collapsed Kingdom

The Collapsed Kingdom generates in the `#legendary_monsters:has_structure/collapsed_kingdom_biomes` biome tag. Placement is one attempt per 110x110 chunk region, at least 80 chunks apart. This structure also overrides mob spawning for the monster category.

Frostbitten Temple

The Frostbitten Temple generates in the `#legendary_monsters:has_structure/frostbitten_temple_biomes` biome tag. Placement is one attempt per 38x38 chunk region, at least 28 chunks apart.

Lava Eater Spawn

The Lava Eater Spawn generates in the `#legendary_monsters:has_structure/lava_eater_spawn_biomes` biome tag. It is the most densely placed structure in the mod: one attempt per 30x30 chunk region, at least 20 chunks apart.

Mossy Temple

The Mossy Temple generates in the `#legendary_monsters:has_structure/mossy_temple_biomes` biome tag. Placement is one attempt per 35x35 chunk region, at least 24 chunks apart.

Ruined Pyramid

The Ruined Pyramid generates in the `#legendary_monsters:has_structure/ruined_pyramid_biomes` biome tag. Placement is one attempt per 40x40 chunk region, at least 30 chunks apart. Like the Collapsed Kingdom, it overrides mob spawning for the monster category.

Shulker Tower

The Shulker Tower generates in the `#legendary_monsters:has_structure/shulker_tower_biomes` biome tag. Placement is one attempt per 65x65 chunk region, at least 35 chunks apart.

Skeletosaurus Nest

The Skeletosaurus Nest generates in the `#legendary_monsters:has_structure/skeletosaurus_nest_biomes` biome tag. Placement is one attempt per 35x35 chunk region, at least 23 chunks apart.

Soul Fortress Remains

The Soul Fortress Remains generates in the `#legendary_monsters:has_structure/soul_fortress_remains_biomes` biome tag. Placement is one attempt per 35x35 chunk region, at least 26 chunks apart.

Space Station

The Space Station generates in the `#legendary_monsters:has_structure/space_station_biomes` biome tag. Placement is one attempt per 110x110 chunk region, at least 75 chunks apart. It also overrides mob spawning for the monster category.

Warped Fungussus Nest

The Warped Fungussus Nest is the exception among these structures: it generates in the warped_forest biome rather than a biome tag. It is extremely common, with one attempt per 7x7 chunk region and at least 5 chunks between attempts.

Crafting Recipes

The mod's crafting recipes number 94 in total. Notable examples include Dripstone Block x4 converting to Ancient Dripstone Block x4, and Ancient Dripstone Bricks x3 converting to Ancient Dripstone Brick Slab x6. Ancient Dripstone Bricks x6 converts to Ancient Dripstone Brick Stairs x4 or Ancient Dripstone Brick Wall x6. Ancient Dripstone Block x4 converts to Ancient Dripstone Bricks x4. Ancient Dripstone Tiles x3 converts to Ancient Dripstone Tile Slab x6, while Ancient Dripstone Tiles x6 converts to Ancient Dripstone Tile Stairs x4 or Ancient Dripstone Tile Wall x6, and Ancient Dripstone Bricks x4 converts to Ancient Dripstone Tiles x4.

Other recipes include Enderstone x2 plus Bottle Of Annihilation x2 producing Annihilation Lantern x4, and Diamond x2 plus Air Rune plus Cloud Rod x2 producing Atmospheric Boots. Bottle Of Annihilation x2 plus End Rod plus Portal Shard x2 plus Enderitium Ingot produces an Atom Splitter. Iron Ingot x3 plus Air Rune plus Stick x2 produces an Axe Of Lightning. Ancient Sandstone Shard x4 plus Crystal Of Sandstorm plus Gold Nugget produces a Blastproof Helmet. Eye of Ender plus Glass Bottle produces Bottle Of Annihilation x8. Enderitium Gem x6 plus End Stone x2 plus Eye Crystal produces a Buckler Of Annihilation. Ancient Dripstone Brick Slab x2 produces Chiseled Ancient Dripstone Bricks, Diorite Slab x2 produces Chiseled Diorite, Enderstone Brick Slab x2 produces Chiseled Enderstone Bricks, and Chiseled Enderstone Bricks x2 produces Chiseled Enderstone Pillar. Ancient Sandstone Shard x4 produces Chiseled Sandstone, and Chorus Crystal plus Infected Chorus Fruit x2 plus Iron Sword produces a Chorus Blade.

Smelting and Smithing

Smelting has three recipes. Cobbled Enderstone smelts into Cobbled Enderstone, Anchor Handle smelts into Molten Metal Ingot, and Enderstone smelts into Smooth Enderstone.

Smithing Transform has 14 recipes. One example: a Smithing Template plus Netherite Boots plus Portal Shard produces Annihilator's Boots.

Chiseled Ancient Dripstone BricksAncient Dripstone Brick StairsAncient Dripstone Tile StairsAncient Dripstone Brick SlabAncient Dripstone Brick WallAncient Dripstone Tile SlabAncient Dripstone Tile WallChiseled Enderstone BricksChiseled Enderstone PillarAncient Dripstone BricksAncient Sandstone ShardBuckler Of Annihilation