Races
feature
Overview
The Races feature lets players choose from many different peoples, each with its own strengths, weaknesses, and special traits. Your choice changes how you fight, move, and survive, granting things like extra magic power, flight, wall climbing, or poison attacks while imposing drawbacks such as fragile bodies, hunger, or vulnerability to sunlight and water. Some races also come with unique abilities that can be toggled or triggered, such as an Alfiq's pounce or a Banshee's wail.
Controls
- By holding different items, high elves can channel the object's energy to unleash various magics. Hover over each box to see details.
- Press the secondary active key to gain favor with a villager and receive better trades from them.
- Glide - Press in the air to glide gently using your wings. Uses no FP.
- Dash - Press twice quickly to dash forward. This uses 50 FP if gliding, and 25 FP otherwise.
- Dash Up - Quickly press then to dash upward. This also uses 50 FP if gliding, and 25 FP otherwise.
- Press while sneaking to disable sounds and particle effects
- Press to cycle between commanding your summons to sit, follow, or teleport to you.
- Glacial Step: Hold an ice block to manipulate the entropy of water molecules, allowing you to walk as if you had Frost Walker
- Extrusive Movement: Hold obsidian to channel the flow of heat and walk freely on smoldering lava
- Instant Cure: Right click a villager with a golden apple to directly channel its healing energy without needing to weaken them
- Press to toggle wall climbing.
Options
- Bottomless Stomach
- Dimeritium Shackles
- Magical Suppression
- From Whence you Came
- Essence Extraction
- Heavenly Implements
- Mysterious Anomaly
- Summoner's Skeleton
- Summoner's Wither Skeleton
- Chance to increase mob loot
- Stealth Break Bonus
- Withered while holding
- Restores no Hunger
- Magic Specialization
- - Arcane Wand - 16 Arcane Runes
- - Fire Wand - 16 Fire Runes
- - Frost Wand - 16 Frost Runes
- $s was burnt to a crisp
- $s was purified by dragonfire
- $s was purified by $s's dragonfire
- $s had their soul ripped apart
- $s faced divine judgment
- $s faced the divine judgment of $s
- Medieval Origins: Tertiary Active
In-game interface text.