Info Lines
feature
Overview
The Info Lines feature provides a configurable "mini-F3" style HUD that can display various data lines, with options for text color, alignment, font scale, and background color. It can be toggled with hotkeys, sorted by text length, and set to only appear while sneaking. Server-sourced data such as weather, furnace XP, world seed, and spawn chunk information can be obtained through a sync protocol, while other lines like sprinting status or distance to a stored reference point are also available.
Controls
- Enables rendering a preview of the Bundle contents, when you hold shift while hovering over a Bundle item
- Enables rendering a preview of the map, when you hold shift while hovering over a map item
- Enables rendering a preview of the Shulker Box contents, when you hold shift while hovering over a Shulker Box item
Options
- Color for the Conduit Range overlay lines
- Info line text color
- The alignment of the info line HUD
- Sort the lines by their text's length
- Toggles the vanilla Chunk Info debug renderer
- Villager Info Overlay
- Info Toggle hotkeys
- The size of the rendered map previews
- The color for the spawnable spots marker
- Text background color
- blockGridOverlayColor
- conduitRangeOutlines
- lightLevelMarkerBlockLit
- lightLevelMarkerDark
- lightLevelMarkerDim
- lightLevelMarkerSkyLit
- lightLevelNumberBlockDark
- lightLevelNumberBlockDim
- lightLevelNumberBlockLit
- lightLevelNumberSkyDark
- lightLevelNumberSkyDim
- lightLevelNumberSkyLit
- randomTicksFixedOverlayColor
- randomTicksPlayerOverlayColor
- regionOverlayColor
- shapeAdjustableSpawnSphere
- shapeCanDespawnSphere
- shapeCanSpawnSphere
- shapeDespawnSphere
- slimeChunksOverlayColor
- spawnPlayerEntityOverlayColor
- spawnPlayerLazyOverlayColor
- spawnPlayerOuterOverlayColor
- spawnPlayerRedstoneOverlayColor
- spawnRealEntityOverlayColor
- spawnRealLazyOverlayColor
- spawnRealOuterOverlayColor
- spawnRealRedstoneOverlayColor
- spawnableColumnHeightsOverlayColor
- textBackgroundColor
- The block grid render mode
- Enables the Vanilla Development Mode toggle
- When to render the light level number
- Reverse the line sorting order
- Use the customized coordinate format string
- Show the conversion ticks for zombie villagers
- Show villager offers for enchanted books
- biomeOverlayRangeVertical
- biomeOverlaySingleColor
- blockGridOverlayMode
- blockGridOverlayRadius
- bundleDisplayBgColor
- bundleDisplayRequireShift
- bundleDisplayRowWidth
- bundleTooltipsFillLevel
- conduitRangeOverlayCombineQuads
- conduitRangeOverlayOutlines
- conduitRangeOverlayThrough
- customModelTooltips
- dateFormatMinecraft
- debugDevelopmentMode
- debugRendererPathFindingEnablePointWidth
- disableVanillaBeeTooltips
- dontClearStoredSeedOnDimensionChange
- durationFormatString
- durationFormatType
- enableVanillaDebugRendererFix
- entityDataSyncBackup
- entityDataSyncBackupOpenToLan
- entityDataSyncCacheRefresh
- entityDataSyncCacheTimeout
- entityDataSyncLoadNbt
- hudStatusEffectsShift
- inventoryPreviewEnabled
- inventoryPreviewToggleScreen
- inventoryPreviewVillagerBGColor
- lightLevelAutoHeight
- lightLevelCollisionCheck
- lightLevelColoredNumbers
- lightLevelMarkerCondition
- lightLevelMarkerSize
- lightLevelNumberCondition
- lightLevelNumberOffsetBlockX
- lightLevelNumberOffsetBlockY
- lightLevelNumberOffsetSkyX
- lightLevelNumberOffsetSkyY
- lightLevelNumberRotation
- lightLevelRenderOffset
- lightLevelRenderThrough
- lightLevelSkipBlockCheck
- lightLevelThresholdDim
- lightLevelThresholdSafe
- lightLevelUnderWater
- mainRenderingToggle
- mapPreviewRequireShift
- serverNbtRequestRate
- setDistanceReferencePoint
- shulkerDisplayBgColor
- shulkerDisplayEnderChest
- shulkerDisplayRequireShift
- slimeChunkOverlayRadius
- slimeChunkRenderThrough
- slimeChunkTopToPlayer
- spawnPlayerOuterOverlayEnabled
- spawnPlayerRedstoneOverlayEnabled
- spawnRealOuterOverlayEnabled
- spawnRealRedstoneOverlayEnabled
- spawnableColumnHeightsOverlayRadius
- structuresRenderOutlines
- structuresRenderThrough
- useCustomizedCoordinateFormat
- villagerConversionTicks
- villagerOfferEnchantmentBooks
- villagerOfferHighestLevelOnly
- villagerOfferLowestPriceNearby
- villagerOfferPriceRange
- villagerOfferPriceThreshold
- HUD Status Effects Shift
- MiniHUD Main Rendering
- Show the name of the current biome
- Show the player's current block position
- Show the BlockState properties and values
- Show the player's coordinates
- Show the local difficulty
- Show the visible/loaded entity count
- Show the current FPS
- Show the player's current facing
- Show the current light level
- Show the memory usage and allocation
- Show the current ping to the server
- Show the Player's Experience values
- Show the player's pitch rotation
- Show the player's yaw rotation
- Show the player's current moving speed
- Show the current world time in ticks
- Show the current weather, and time remaining
- infoBiomeRegistryName
- infoBlockBreakSpeed
- infoBlockProperties
- infoChunkSectionsLine
- infoComparatorOutput
- infoCoordinatesScaled
- infoDolphinTreasure
- infoEntitiesClientWorld
- infoEntityRegistryName
- infoLoadedChunksCount
- infoLookingAtBlock
- infoLookingAtBlockInChunk
- infoLookingAtEffects
- infoLookingAtEntity
- infoLookingAtPlayerExp
- infoPlayerExperience
- infoTimeTotalModulo
- infoWorldTimeFormatted
- infoZombieConversion
- Main toggle for all structure bounding boxes
- debugBeeDataEnabled
- debugBlockLightEnabled
- debugBreezeJumpEnabled
- debugChunkOcclusion
- debugChunkSectionOctree
- debugChunkSectionPaths
- debugChunkSectionVisibility
- debugCollisionBoxEnabled
- debugDataMainToggle
- debugEntityBlockIntersectionEnabled
- debugEntityHitboxes
- debugGameEventsEnabled
- debugGameTestEnabled
- debugGoalSelectorEnabled
- debugHeightmapEnabled
- debugNeighborsUpdateEnabled
- debugOctreeEnabled
- debugPathfindingEnabled
- debugRaidCenterEnabled
- debugRedstoneUpdateOrder
- debugSkyLightEnabled
- debugSkylightEnabled
- debugSkylightSectionsEnabled
- debugSolidFaceEnabled
- debugStructuresEnabled
- debugSupportingBlock
- debugVillageEnabled
- debugVillageSectionsEnabled
- debugWorldGenEnabled
- overlayBeaconRange
- overlayBiomeBorder
- overlayConduitRange
- overlayRandomTicksFixed
- overlayRandomTicksPlayer
- overlaySlimeChunks
- overlaySpawnChunkPlayer
- overlaySpawnChunkReal
- overlaySpawnableColumnHeights
- overlayStructureMainToggle
- overlayVillagerInfo
- Block Collision Boxes
- Block Neighbor Updates
- Redstone Update Order
- Structure Bounding Boxes main
In-game interface text.