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Not Enough Animations Wiki › Features › Rotation Locking

Rotation Locking

feature

Overview

Animation Rotation Locking ties the direction a player's body faces to wherever their head is turned. It offers several modes, including one that restricts the effect to first-person view only, a custom option for bow aiming, and a setting that extends the lock to all players rather than just yourself. In None mode, separate angles can be defined for normal and blocking rotation.

Options

  • Animation Rotation Locking
  • The type of rotation locking to use
  • Limit Rotation Lock To FP
  • Custom Bow Rotation Lock
  • Apply Rotation Lock To Everyone

In-game interface text.