Entity Particles
feature
Overview
Entity Particles governs the visual effects tied to creatures and other moving objects in the world. It lets you decide whether such effects appear at all, how many are produced, how quickly they travel, and the odds of them occurring on each tick. Separate options cover triggers like taking damage, riding in a minecart, or reaching top speed.
Options
- Amount of particles when item used
- Should particles be spawned
- Amount of particles when item crafted
- Amount of particles on damage
- Blocks that should spawn particles interacted with
- Entity Particles Config Information
- Brushing Particles
- Fluids that should spawn particles when placed
In-game interface text.