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Particle Rain Wiki › Features › Performance Tuning

Performance Tuning

feature

Overview

The Performance Tuning feature provides settings that control particle quantity and visibility to improve game speed. Adjusting these options downward decreases on-screen particles for faster performance, though the effects will look sparser. It also lets you set how many particles spawn each tick, both normally and during storms, and how far away particles appear.

Options

  • Performance Options
  • Compatibility Options
  • Tint water particles with biome colors
  • Biome precipitation
  • Mist in wet biomes
  • Do default splashing
  • Water sky color contribution
  • Don't tint rain when shaders are enabled
  • Cross climate borders
  • Use heightmap temperature
  • Limit spawn height
  • Spawn height limit
  • From vanilla or other mods
  • Requires access to sky
  • View common tags online
  • Enter a world to see suggestions
  • Constant screen size
  • Use resource pack resolution
  • During clear skies

In-game interface text.