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Real Camera Wiki › Features › Camera Control

Camera Control

feature

Overview

The Camera Control feature lets you adjust the camera's offset and rotation, including how far it sits from its rotation center and how much extra rotation is applied in degrees. You can tune the size of these offsets along with separate smooth factors for displacement and rotation, where higher values produce smoother movement. A classic mode offers only simple changes to camera position and rotation, while a preview mode lets you adjust offset and rotation directly.

Controls

  • Decide the mode of +Left Click quick selection (+Scroll to change the selection range in the range mode)
  • Add/update this disable setting Press Save on the left to save the config

Options

  • Adjust Camera Offset
  • Additional camera rotation in degrees
  • Camera's offset from its rotation center
  • Control the size of the offsets
  • Toggle Camera Mode
  • Render Player Model
  • Render player model in first-person perspective
  • Open Model View Screen
  • Export the current config to the clipboard
  • Import the config from the clipboard
  • Name of the config
  • Rotation Center Offset
  • Active Configuration Index
  • Bind Result Retention Frames
  • Displacement Smooth Factor
  • Hide Binding Failure Message
  • Legacy Binding Mode
  • Restriction exit delay (in ticks)
  • Render Stuck Objects
  • Rotation Smooth Factor
  • Screen Modifier Key
  • Rotation center's offset from head
  • Switch to next configuration
  • Switch to previous configuration
  • Reset configuration index
  • Toggle Adjust Mode
  • Toggle Field to Slider
  • Toggle Slider to Field

In-game interface text.