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ReMorphed | Identity-style Morphing, Rebuilt Wiki › Guides › How to Use Mob Abilities in ReMorphed and Track Their Cooldowns

How to Use Mob Abilities in ReMorphed and Track Their Cooldowns

guide

ReMorphed lets you take on the shape of a mob and use that mob's special ability. This guide covers how to fire an ability, how to tell when it is ready again, and where to look for the complete ability list.

Triggering a Mob Ability

Once you are morphed into a shape that has an ability, activating it is a single keypress. Press the R key to use the current mob's ability. There is no crafting step and no item required — the ability belongs to the shape you are wearing, and R is the control that fires it.

If you want to change which shape you are using before testing an ability, open the remorphed menu. That menu is where you pick a second shape. You can also open the Remorphed help menu when you need guidance inside the mod. To leave any of these menus, press any key and it will close.

If you would rather go back to being a normal player character, use the player icon to transform back into a player.

Reading the Cooldown Indicator

Abilities are not spammable. After you use one, it goes on cooldown, and the mod shows you exactly when it becomes usable again. A cooldown indicator appears in the bottom-right corner of your screen. Watch that corner after pressing R: while the indicator is showing, the ability is still recharging, and once it clears, you can trigger the ability again.

That is the whole loop — press R, then glance at the bottom-right of the screen to see how long you have left before the next use.

Finding the Full Ability List

Not every shape has the same ability, and ReMorphed does not expect you to discover them by trial and error. For a full list of abilities, visit the project's wiki page dedicated to abilities. That page is the reference to check when you want to know what a particular mob shape can do.

A few other parts of the interface are worth knowing while you experiment with abilities:

  • The remorphed menu is where you choose a second shape.
  • The Remorphed help menu gives you in-mod information when you need it.
  • The credits section thanks the supporters of the project.
  • The support label and support description point you toward the Woodwalkers GitHub repository if you hit a problem or want to post suggestions.
  • The config label and config description explain that the mod's behavior can be adjusted through its config file, which controls all elements of the mod.

Shape management messages also appear in the interface. You may see notices such as removeShape (a shape was removed), clearShapes (all unlocked shapes were cleared), removeSkin (a skin was removed), and clearSkins (all unlocked skins were cleared). Special shapes have their own messages too: special shape available congratulates you on obtaining one, while special shape unavailable tells you to unlock a wolf first.

Quick Reference

  • Use an ability: press R.
  • Check readiness: look at the cooldown indicator in the bottom-right of the screen.
  • See every ability: visit the abilities wiki page for the project.
  • Change shape: open the remorphed menu.
  • Return to normal: use the player icon.
  • Close a menu: press any key.

ReMorphed is based on Identity by Draylar and written by To_Craft, with credit to the supporters, translators, and contributors listed in the mod's credits.