ReMorphed Config, Issue Reporting, and Credits Guide
ReMorphed lets you take on the identity of mobs, and this guide covers the supporting side of the mod: editing its config file, reporting problems, and viewing the people behind it.
Editing the config
ReMorphed keeps all of its settings in a single config file. The mod's own description points you to the file at `/config/remorphed.json5`. That file is described as controlling all elements of the mod, so it is the place to look when you want to change how ReMorphed behaves rather than adjusting things through an in-game screen.
To edit it, open the file at that path in a text editor, change the values you want, and save. Because the file uses the `.json5` format, it is a text-based config rather than a menu of toggles. The mod does not present a separate options screen for these settings; the config file is the stated method for controlling the mod's elements.
If you are looking for gameplay help rather than configuration, ReMorphed also has a help menu you can open. That menu is separate from the config file and is meant for reading about the mod rather than changing it.
Using abilities and shapes
Abilities are triggered with a single key. To use a mob's ability, press the R key. After you use one, a cooldown indicator appears in the bottom-right of the screen so you can see when the ability is ready again. For a full list of abilities, the mod points to its abilities wiki page.
Shapes are handled through the remorphed menu, which is the menu for choosing your second shape. There is also a player icon that transforms you back into a player. Some shapes are special: you may see a message congratulating you on your special shape, while the special shape is unavailable until you unlock a wolf first.
Other on-screen messages relate to managing what you have unlocked. These include removing a shape, clearing all unlocked shapes, removing a skin, and clearing all unlocked skins. Each of these reports what was removed or cleared.
Reporting issues and suggestions
If something goes wrong, or if you have an idea for the mod, ReMorphed tells you where to go. The support label asks whether you are experiencing an issue or want to post suggestions. The support description then directs you to reach out through the Woodwalkers GitHub repository at `https://github.com/ToCraft/woodwalkers-mod`. That repository is the stated place for both bug reports and suggestions, so use it for either purpose rather than expecting an in-game reporting tool.
Viewing credits
ReMorphed includes a credits section that thanks supporters of the project. The credits list general contributors as To_Craft, Chronos_Sacaria, Draylar, x64architecture, Pyrofab, AllanChain, James103, and lawleagle. A separate translators credit currently names only To_Craft, with an open invitation for others to help, noting that there is even a custom texture for developers.
The mod itself is described as based on Identity by Draylar and written by To_Craft, and its help menu opens with a welcome message stating that. You can open the Remorphed help menu to read this information in game, and pressing any key closes that menu once you are done reading.