ReMorphed Mod Guide: Controls, Morph Menu, and Mob Abilities
ReMorphed lets you take on the shape of a mob and use that creature's special power, and this guide covers the basic controls, the morph menu, and how abilities work.
Opening the Morph Menu
The remorphed menu is where you pick a second shape to take on. Open it through its assigned control and select the form you want from the options shown. Once the menu is on screen, pressing any key dismisses it, so you do not need to hunt for a close button.
A separate Remorphed help menu is also available if you want reference information while playing.
Using Mob Abilities
Each shape you take comes with its own ability. To trigger the ability of the mob you are currently morphed as, press the R key.
After you use an ability, it needs time to recover. A cooldown indicator shows up in the bottom-right corner of your screen, counting down until the ability is ready to fire again. Watch that corner to know when you can act.
If you want to see every ability the mod offers, a full list is maintained on the project's wiki.
Returning to Your Player Form
A player icon in the interface lets you transform back into a player. Use it whenever you want to drop your current shape and return to normal.
Special Shapes
Some shapes are marked as special. If you have one, the game tells you so with a congratulatory message. If a special shape is not yet available to you, the requirement shown is that you must unlock a wolf first.
Managing Unlocked Shapes and Skins
The mod includes actions for cleaning up your collection:
- removeShape — removes a specific shape you have unlocked.
- clearShapes — wipes every unlocked shape at once.
- removeSkin — removes a particular skin from those you have unlocked.
- clearSkins — wipes all unlocked skins at once.
Configuration
Nearly everything about the mod can be adjusted through its config file, located at `/config/remorphed.json5`. Edit that file to control all elements of how ReMorphed behaves.
Credits and Support
ReMorphed is based on Identity by Draylar and was written by To_Craft. General credit goes to To_Craft, Chronos_Sacaria, Draylar, x64architecture, Pyrofab, AllanChain, James103, and lawleagle. Translation work is currently handled by To_Craft alone, and new translators are welcome to contribute — there is even a custom texture made for developers.
If you run into a problem or want to share a suggestion, the support section points you to the Woodwalkers GitHub repository, where you can reach out.
Quick Reference
- Open the remorphed menu to choose a second shape.
- Press R to use your current mob's ability.
- Check the bottom-right corner for the ability cooldown indicator.
- Press any key to close the menu once it is open.
- Use the player icon to turn back into a player.
- Unlock a wolf first if a special shape is unavailable.
- Adjust behaviour through `/config/remorphed.json5`.