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Sodium Dynamic Lights Wiki › Features › Dynamic Light Sources

Dynamic Light Sources

feature

Overview

Dynamic Light Sources lets items, creatures, and block entities cast light in the world, so a player carrying a torch illuminates the surrounding area. It can be applied selectively to entities, block entities, and first-person view, with separate handling for creepers and TNT. A water sensitivity check can prevent certain submerged items from giving off light. The feature also offers a smooth mode that trails slightly behind but reduces how often lighting is recalculated.

Options

  • Dynamic Light Sources
  • Dynamic Entity Lighting
  • Dynamic Block Entity Lighting
  • Water Sensitivity Check
  • TNT Lighting Quality
  • Creeper Lighting Quality
  • SodiumDynamicLights Settings
  • Extinguish When Underwater

In-game interface text.