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Spawn Animations

feature

Overview

This feature makes hostile creatures appear through a digging-out-of-the-ground effect or a poof-in effect at the moment they spawn, covering mobs such as zombies, skeletons, spiders, creepers, endermen, slimes, and several others. It is built to stay unobtrusive, keeping hidden entities and their gear both unseen and silent until they emerge. Players can adjust options like the poof animation, animation sounds, activation distance, and hiding of worn armor and tools, with settings applied either per world or across all worlds.

Options

  • Spawn Animations Configuration
  • Activation Distance
  • Enable Poof Animation
  • Play Animation Sounds
  • Play Block Break Animation on Unsupported Blocks
  • Reduce Hidden Enderman Particles
  • -=- Global Settings -=-
  • Hide Worn Armor and Tools
  • Hide Emissive Mob Layers

In-game interface text.