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Subtle Effects Wiki › Features › Player Effects

Player Effects

feature

Overview

Player Effects governs a range of optional audio and visual cues tied to a player's condition and actions. It can trigger snoring at a set likelihood that stays consistent per player, along with sounds for low hunger and low health, and it adds effects like steam or bubbles around the face in cold biomes or underwater. It also controls dust clouds from running and falling, biome particle radius, waterfall particle visibility, structure void display, and the transparency of potion particles near the player.

Options

  • Player Snore Chance
  • Player Snore Sound Volume
  • 0 to disable player snoring sounds
  • Player Running Requires Speed

In-game interface text.