Tensura Reincarnated Structures: From Hell Gate to Warp Pads
Tensura: Reincarnated generates 35 structures across a wider rarity range than any other mod on this wiki. This guide sorts them by how often they actually appear.
The Hell Gate is in a class of its own
A spacing of 200 with a separation of 50 makes the Hell Gate the rarest structure covered anywhere on this site — four times the spacing of the mod's next tier and roughly triple what most mods use for their headline build.
Do not expect to meet it by accident. Finding it is a project.
The rare tier
- Labyrinth Tree — spacing 100, separation 40
- Desert, Ice, Mesa and Plains builds — spacing 90, separation 20
- Giant Ant — spacing 80, separation 20
- Black Spider — spacing 70, separation 25
At a separation of only 20 against a spacing of 90, the four biome builds can sit closer together than their spacing suggests, so a region holding one is worth searching properly.
Ruins and warp pads
Five ruin variants — Buried, Burnt, Frozen, Rotted and Ruined — share a spacing of 60 with a separation of 20.
Below them sit the five Warp Pads: Cold, Desert, Mesa, Plains and Swamp, all at a spacing of 50 with a separation of 20. These are the mod's travel network and the most useful thing to find early, because reaching the rare tier is far easier once a pad is in hand.
Settlements
Orc Village, Tower Short and Tower Tall generate at 40 and 30. Dwarf Village is denser at 30 and 10, making it the settlement you are most likely to meet first.
Six wood-themed builds — Acacia, Birch, Jungle, Oak, Palm and Spruce — sit at 34 and 16, and Underground and Water builds at 35 and 20.
Terrain, not landmarks
Three entries generate at a spacing of 2 with a separation of 1: Mushroom, Rock and Tree. At those settings they are continuous features of the landscape rather than destinations. The two Sand Ruins at 5 and 4 are nearly as dense.
Counting those five as "structures" inflates the total — the mod really offers about thirty places to go.
How to plan a run
Find a warp pad first. From there the 60/20 ruins and the 40/30 settlements are reachable, the 90/20 biome builds are a real trip, and the Hell Gate at 200/50 is the long-term goal.
Version
2.0.1.3 on NeoForge, 1.21.1 only. There is no 1.20.1 build in this line.
Covers the mod's in-game guide topics: