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The Hordes Wiki › Features › Horde Wave Spawning

Horde Wave Spawning

feature

Overview

Horde Wave Spawning is a feature that lets a player summon a wave of mobs by specifying how many should appear. It also supports starting a timed horde event measured in ticks, with validation that rejects invalid length or mob-count arguments. Related commands allow stopping an active event for a player, clearing world horde data, and resetting horde data for a player or everyone.

Options

  • Succesfully summoned horde wave;
  • Output horde log to $s
  • /hordes start <length of event>
  • Succesfully started horde event for $s ticks
  • Stopped active horde event for player $s
  • Cleared all existing horde world data
  • Reset all horde data for player $s
  • /hordes spawnWave <number of mobs to spawn>
  • Wrong number of arguments supplied for /spawnHordeWave
  • Wrong number of arguments supplied for /startHordeEvent
  • /hordes reset <optional: player>
  • /hordes listEntities
  • /hordes spawnZombie

In-game interface text.