Minimap Display
Overview
The Minimap Display feature provides a customizable interface for the in-game map, allowing you to select its position on the screen and adjust its visual style. Through this menu, you can manage various map elements, such as showing coordinates, the current biome, or light levels, and control how waypoints are displayed, including their distance and name labels. It also offers options for map behavior, like locking the compass orientation or toggling the display of slime chunks, with changes confirmed or discarded through dedicated buttons. Additionally, the feature handles waypoint organization, including switching between sets and clearing them, while warning that certain actions, like restoring defaults, are permanent.
Controls
- Left-click an interface to select it.
- Left-click and drag to move an interface around.
- Right-click to deselect an interface.
- Press "C" to center or uncenter the selected interface.
- Press "F" to flip or unflip the selected interface.
- Press "S" to quickly access settings of the selected interface.
- Left-click and drag to move the minimap around.
- Open on Key Press
- Press LEFT and RIGHT buttons to select a column within the entry.
- Treat the "Enlarge Minimap" key binding as a toggle instead of having to hold it.
- Click and drag the elements to change the order of the displayed information.
Options
- Choose an Interface
- Restore Default Settings
- Open Waypoint Screen
- Display Coordinates
- Bottom-Left Corner
- Bottom-Right Corner
- Lock Minimap North
- Keep Old Deathpoints
- Toggle Slime Chunks
- Display Current Biome
- WP Name Above Distance
- Default Teleport Command
- Block Transparency
- Switch Waypoint Set
- Waypoint Opacity on Map
- Always Disp. Dist. to WP
- Display Light Level
- Toggle All WP Sets Render
- Overlay Render Layer
- Cross-Dimensional TP
- Multiworld Detection
- WP Dist. Horis. Angle
In-game interface text.