World Management
feature
Overview
The World Management feature is a set of tools for organizing waypoint data across different game worlds, servers, and their sub-worlds or dimensions. It allows you to delete all waypoint data for a selected world or sub-world, and to swap waypoint data between a selected world and an automatic one to simulate making it automatic. You can also manage connections between sub-worlds, which is necessary for safe teleportation between them, as connecting unrelated ones can lead to death. Additionally, the feature provides options to adjust the in-world scale of waypoint icons and text, and includes a setting to automatically switch the active sub-world to auto when a deathpoint is created.
Options
- In-World Waypoint Scale
- Use World Map Mod Chunks
- Sub-World/Dimension
- Waypoint Opacity in World
- Hide IPs/World Names
- Make World/Server Auto
- Make Sub-World Auto
- Delete World/Server
- Sub-World Coordinates * 8
- Sub-World Coordinates / 8
- Add Sub-World Connection
- Delete Sub-World Connection
- In-World Waypoint Icon Scale
- In-World Waypoint Up-Close Scale
- Auto Sub-World On Death
- Waypoint Server/World
- Waypoint Sub-World/Dimension
- From Sub-World/Dimension
- To Sub-World/Dimension
- Custom Waypoint Sub-World
- In-World Tracked Players
- Tracked Player In-World Scale
In-game interface text.