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Using Third-Person Toggle Mode and Zoom Distance Limits in Zume

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Zume lets you control exactly how third-person zoom behaves, including whether the zoom key latches on or must be held, and how close or far the camera can travel. This guide covers the third-person toggle option and the two distance limits that define its range.

Third-Person Toggle Mode

Third-Person Toggle Mode decides how the zoom keybind behaves when you are already in third-person view.

  • When this option is on, pressing the zoom keybind switches third-person zoom on, and it stays on after you release the key. Pressing the keybind again turns it off. This is the default state.
  • When this option is off, third-person zoom is only active for as long as you keep the keybind pressed. Letting go immediately ends the zoom.

The keybind itself is not fixed by the mod. Assign it through the controls menu, then use that same key for both toggle and hold behavior depending on this setting.

Note that this setting is separate from First-Person Toggle Mode, which controls the same toggle-versus-hold choice but for first-person view. The two can be configured independently, so you can have a latching zoom in third-person and a held zoom in first-person, or any other combination.

Third-Person Zoom Distance Limits

Two settings define the range the third-person camera can reach while zooming.

  • Maximum Third-Person Zoom Distance sets the farthest the camera can pull back, measured in blocks. The default is 15 blocks.
  • Minimum Third-Person Zoom Distance sets the closest the camera can come in, also measured in blocks. The default is 0.5 blocks. Setting this to 4 blocks reproduces the standard vanilla behavior.

Together these two values form the boundaries of your third-person zoom. Zooming in moves the camera toward the minimum; zooming out moves it toward the maximum. Neither limit is crossed while zoom is active.

A few other options shape how zoom feels and how you drive it, and they interact with the third-person behavior above.

  • Enable Zoom Scrolling lets you adjust zoom by rolling the mouse wheel up or down while zoom is active. With this on, the wheel changes your zoom level instead of cycling through hotbar slots, so your hotbar selection stays put during a zoom. It is enabled by default.
  • The zoom speed setting controls how fast the zoom in and zoom out keybinds move you, and it also governs zoom scrolling when that feature is enabled. Its default value is 20.
  • Default starting zoom percentage sets how far in the zoom begins. The default is 50.
  • Enable Cinematic Zoom turns on the cinematic camera while you are zoomed. It is enabled by default.
  • Mouse Sensitivity Floor keeps your look sensitivity from dropping beneath a set amount while zoomed. The default is 40.
  • Minimum zoom FOV sets the narrowest field of view zoom can produce. The default is 1.0.
  • FOV transitions are spread across a duration, defaulting to 150 milliseconds, so changes ease in rather than snapping.
  • Animation Easing Exponent and Zoom Normalizing Exponent tune the shape of those transitions and how evenly FOV differences are distributed. Their defaults are Quartic and Quadratic respectively.

Operating the Zoom Keybind

Set the zoom keybind in the controls menu before relying on any of the modes above. Once assigned, that key does the following:

  • In third-person with Third-Person Toggle Mode on, tap it to start zooming and tap again to stop.
  • In third-person with that mode off, hold it to zoom and release it to stop.
  • While zoom is active, scroll the wheel to change zoom level if Enable Zoom Scrolling is on.

If you prefer the camera to stay put after a single press, leave the toggle on. If you want zoom only while your finger is down, turn it off and adjust the minimum and maximum distances to suit how close and how far you want the camera to travel.