Ad Astra Structures: Villages, Dungeons, and Towers
Ad Astra scatters structures across its worlds, from inhabited villages to loot-bearing dungeons. This guide covers where they generate and what they offer.
Moon structures
The Moon holds inhabited underground Lunarian Village settlements — an alien form of villager with planet-specific trades in space suits and oxygen gear — generating about once per thirty-by-thirty chunk region, with a Lunar Tower nearby on similar spacing. The Moon Dungeon generates roughly once per thirty-two-by-thirty-two chunk region and rewards the trophy globes found at its end.
Other worlds
- Mars Temple is a rare Mars structure, spaced widely at about one attempt per forty-by-forty chunk region.
- Pygro Village and Pygro Tower house the mod's piglin-like inhabitants.
- Venus Bullet generates on Venus.
- Oil Well appears on the dense end of the spacing, about one per twenty-by-twenty chunk region.
Trading and traders
Beyond fixed structures, Lunarian Wandering Traders appear on every moon and planet with rocket-related trades — including launch pads — that can save a stranded trip. Between village trades and dungeon loot, exploring each world is how you gather the planet-specific materials the rocket ladder needs.
Covers the mod's in-game guide topics: