Draconic Evolution Guide to Teleportation, Detection, and Environmental Control
This guide covers Draconic Evolution devices for teleportation, item and entity detection, and environmental manipulation.
Teleportation Devices
The
Dislocator allows for player teleportation. Craft it using four
Blaze Powder, four
Draconium Dust, and one
Eye of Ender.
To establish a fixed teleportation point, you can use the
Dislocator Pedestal. This block is made from one
Stone Pressure Plate, a collection of general stone blocks (#c:stones), two
Stone Slabs, and one
Blaze Powder.
For remote interaction with a Dislocator, the
Dislocator Receptacle is available. Its recipe requires four
Iron Ingots, one
Draconium Core, and one
Draconium Infused Obsidian.
The
Dislocation Normalization Field Projector is crafted with six
Iron Ingots, two
Iron Bars, and one
Item Dislocator. This device likely plays a role in stabilizing or enhancing teleportation functions.
Detection Systems
The
Entity Detector identifies entities within its range. To create it, combine two
Lapis Lazuli gems (#c:gems/lapis), one
Eye of Ender, two
Redstone Dust, one
Draconium Ingot, two
Iron Ingots, and one
Draconium Core.
An enhanced version, the
Advanced Entity Detector, offers more sophisticated entity detection capabilities. Its recipe consists of two Redstone Blocks (#c:storage_blocks/redstone), one
Skeleton Skull, two Lapis Lazuli Blocks (#c:storage_blocks/lapis), one
Diamond gem (#c:gems/diamond), two
Draconium Ingots, and one
Entity Detector.
Environmental Control
The
Celestial Manipulator provides control over time and weather within the game. Craft this powerful device with two Redstone Blocks (#c:storage_blocks/redstone), one
Clock, two
Draconium Ingots, one
Dragon Egg, two
Iron Ingots, and one
Wyvern Core.
These are crafted, not fused
Most of the teleportation, detection and control devices come out of the mod's 137 crafting recipes rather than its 39 fusion ones, which makes them reachable long before the endgame. That is worth knowing because the mod's reputation for being late-game hides a substantial mid-game utility set.
The exception is the
Advanced Dislocator, which is a fusion product — the upgrade path for the teleport line runs through a fusion setup even though the basic version does not.
Draconium first
Everything here rests on draconium, and the mod's entire smelting list is three recipes:
Draconium Dust and
Ender Draconium Ore both give a
Draconium Ingot, and
Awakened Draconium Dust gives an
Awakened Draconium Ingot.
If a device will not craft, the missing ingredient is almost always further down that chain rather than something exotic.
Building the control layer early
Detection and environmental control devices pay for themselves while you are still gathering material for the energy core, since they automate the mining and mob work that supplies it. Building them first is the faster route to the fusion tier than saving every ingot for the core itself.
Version parity
The 1.21.1 and 1.20.1 builds carry identical recipe counts throughout, so nothing in this section differs between them.
Covers the mod’s in-game guide topics: Dislocator Dislocator Pedestal Dislocator Receptacle Dislocation Normalization Field Projector Celestial Manipulator Entity Detector Advanced Entity Detector