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Immersive Engineering Basics: Tools, Resources, and Initial Processing

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This guide introduces the core concepts of Immersive Engineering, covering essential tools, resource gathering, and initial material processing. The technology in this mod focuses on pre-computing energy transfer, utilizing Forge Energy, and often involves multiblock machines.

Essential Tools

Several tools are crucial for any engineer. The Engineer's Hammer is vital for configuring and forming multiblock machines, and it can also crush ores. To remove wires connected to a block or strung between poles, use Engineer's Wire Cutters by right-clicking. The Engineer's Screwdriver allows for precise adjustments on certain machinery. A Multimeter is used to measure connections; aim it at an energy storage or right-click it to read its current capacity. To calculate the average energy loss between two connectors, sneak-right-click them with the Multimeter. This tool can also read redstone levels from blocks like redstone connectors and redstone dust.

New Ores

Immersive Engineering introduces several new ores to find and process:

  • Bauxite Ore is found between certain layers and requires a stone pickaxe or better. Smelting it yields aluminium ingots, which are key for high-voltage systems.
  • Lead Ore is located between specific layers and needs an iron pickaxe or better. Smelt it into lead ingots, which feed early accumulators, ammunition and industrial dyes.
  • Silver Ore is found between certain layers and requires an iron pickaxe or better. The furnace returns silver ingots: mirror material, or an alloying partner for gold, which yields the better-conducting electrum.
  • Nickel Ore can be found between certain layers, with higher concentrations deeper down. It requires an iron pickaxe or better. Smelted, it gives nickel ingots for accumulators, or pair it with copper to get constantan, which is what a Thermoelectric Generator runs on.
  • Uranium Ore is found between specific layers and requires an iron pickaxe or better. Smelting produces uranium ingots, which have few current uses but can serve as heat sources for Thermoelectric Generators.

Treated Wood

Treated wood is made from wooden planks impregnated with Creosote Oil. This durable, weatherproof material is used extensively in industrial construction. Treated wood also builds Wallmounts, a tidier way to carry a connector where you would rather not stand a post. Each one can point up or down, and none of them latch onto the blocks beside them on their own.

The Coke Oven

The Coke Oven is a foundational multiblock machine. Starving a fuel of air while heating it leaves something richer in carbon behind: coal becomes Coal Coke, logs become Charcoal. The run also produces Creosote Oil, the liquid you use to treat timber. Coking is not quick, but it works in bulk, taking 16 coal or 8 logs in a single load. Building multiple Coke Ovens and keeping them stocked is recommended for efficiency.

The Coke Oven can be automated using hoppers or conveyor belts for item input and output. Creosote Oil must be removed using a fluid pump, as the oven does not output it automatically. To construct a Coke Oven, arrange 27 Coke Oven blocks in a 3x3x3 cube, then right-click one of the center blocks on any side with an Engineer's Hammer. One known recipe converts an unspecified item into Charcoal.

Covers the mod’s in-game guide topics: Introduction Basic Tools Ores Treated Wood Coke Oven Coke Oven

Thermoelectric GeneratorEngineer's Wire CuttersEngineer's ScrewdriverEngineer's HammerAluminium IngotUranium IngotConveyor BeltNickel IngotSilver IngotCreosote OilBauxite OreUranium Ore