Mystical Agriculture Tools, Armor, and Augments
Mystical Agriculture is not only farming — it adds tiered tools and armor upgraded with augments. This guide covers the gear line.
Essence gear
The mod adds six sets of tools and armor, made from its essence materials and climbing the same tier feel as the essences themselves. Higher-tier gear is stronger, so as you reach Supremium essence you can craft the mod's top equipment.
Augments
Gear is enhanced with
Augments, upgrades slotted into tools and armor to add capabilities — extra abilities and effects tailored to how you play. This lets a single set of essence gear be customized rather than simply replaced by the next tier.
Building toward it
Because the gear uses the same essences as your crops, the tool and armor line is a natural payoff for building up your farms: grow and upgrade essence to Supremium, craft the gear, then slot augments to fit your needs. It ties the mod's farming and combat together — the crops you grow become the equipment you fight and mine with.
Augments are the real gear system
Tools and armour here are platforms for
augments, and the augment list is where the power sits. The mod describes each one precisely:
- Flight Augment — a chestplate augment granting creative flight while worn
- Haste Augment — a chestplate augment increasing mining speed
- Jump Boost Augment — a boots augment increasing jump height
- Health Boost Augment — armour augment adding 2 to 10 hearts
- Absorption Augment — armour augment granting 2 to 10 absorption hearts every 8 minutes
- Fire Resistance Augment — armour augment granting fire resistance
- Blindness Resistance and Hunger Resistance — helmet augments preventing those effects
- Attack AOE Augment — a sword augment widening the attack radius by up to 6 blocks
Note how specific the slots are: flight and haste are chestplate-only, jump boost is boots-only, and the two resistance augments are helmet-only. Planning a set means planning which piece carries which effect.
Where they are made
The
enchanter holds 42 recipes on 1.21.1 and 39 on 1.20.1, and the awakening category 18 and 19 respectively. Both sit above the infusion chain, which is identical on both versions at 192 recipes.
Version caution
Crafting differs enormously between builds — 589 recipes on 1.21.1 against 306 on 1.20.1 — so a gear guide written for one line may reference recipes the other does not have.