Occultism Rituals: Pentacles, True Names, and Summoning
Every effect in Occultism comes from a ritual, and rituals follow a consistent recipe. This guide covers how to perform them and how summoning works.
Performing a ritual
Every ritual uses a Pentacle and follows the same steps:
- Draw the pentacle.
- Place a golden ritual bowl at the center.
- Place sacrificial bowls around it.
- Put the required ingredients in the bowls.
- Hold the activation item and use it on the golden bowl.
- Optionally, perform a sacrifice near the center if the ritual requires one.
If grey particles rise above the golden bowl, an extra requirement listed on the ritual's page — such as using a specific item within 16 blocks — still needs to be met.
True Names
To summon a spirit you must call its True Name during the ritual. Only the spirit's tier matters, not which name of that tier you use, and the in-game book lists known names for all four ranks.
Bound and unbound summoning
Spirits are usually summoned bound, keeping them under control. Summoning unbound is far more dangerous but is the only way to access a spirit's essence or full power — for example, to obtain
Afrit Essence, a substance required for high-end crafting. The legendary Wild Hunt is a group of Greater Spirits that can be called for rare wither skeleton skulls at great risk.
The four ranks
Every summoning names a rank, and the rank sets both the price and the performance. Foliot is the entry tier, then Djinni, then Afrit, with Marid at the top. The same job exists at several ranks and simply improves: a Foliot crusher grinds ore into dust, a Djinni crusher doubles the speed and raises the output from gem ores, an Afrit crusher betters that again, and a Marid crusher is the fastest the mod offers. Smelters follow the same curve, an Afrit finishing in a tenth of the normal time and a Marid in a hundredth.
Putting spirits to work
Summoned spirits are workers rather than companions — they take a task and stay with it instead of following you. Crushers multiply ore output, crystallizers regenerate gems from their dusts, smelters cover furnace, blast furnace, smoker and campfire jobs, lumberjacks clear trees inside their working area, farmers harvest and replant crops, transporters move items without a line of hoppers, and janitors sweep dropped items into a target inventory. Miners are the exception that works elsewhere: lamp-bound spirits reach into a mining dimension and pull ore from it.
Familiars are the other branch entirely. These spirits inhabit an animal's body, which lets them resist essence decay, and they grant effects such as feather falling, water breathing or a jump boost while sometimes joining in a fight on your side.
Golden Ritual Bowl
Sacrificial Bowl